SteadySplats

Stochastic rendering at 1 sample per pixel, in your browser

Scene
Model training

Method (1 sample per pixel)

SteadySplats: spatial and temporal reuse, as in the paper.

Sampling noise
View
Renderer
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FPS
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GPU
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Resolution
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Gaussians
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Averaged
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Drag to orbit, right-drag or Shift-drag to pan, scroll to zoom, WASD/QE to move, double-click to reset.

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